AI Hire Signal
JobsCompaniesTrendsInsightsWeekly
JobsStrategy timeline
AI Hire Signal

Tracking AI hiring across 200+ US tech companies. Stage, salary, and stack signals on every role — refreshed weekly.

Contact

Browse

JobsCompaniesTrendsInsightsWeekly

Resources

AboutSitemapRobots

Legal

PrivacyTerms
© 2026 AI Hire Signal·Not affiliated with companies shown

Currently tracking 49 active AI roles, with 67 new openings in the last 4 weeks. Primary focus: Agent · Engineering. Salary range $162k–$458k (avg $290k).

Hiring
49 / 51
Momentum (4w)
↓-5 -7%
67 opens last 4w · 72 prior 4w
Salary range · avg $290k
$162k–$458k
USD · disclosed roles only
Tracked since
Dec '24
last role yesterday
Hiring velocityscroll left for older weeks
1 new role
Dec 16
1 new role
Feb 24
1 new role
Jul 7
1 new role
21
1 new role
28
1 new role
Aug 4
1 new role
18
1 new role
Sep 8
2 new roles
22
2 new roles
29
1 new role
Oct 6
2 new roles
13
7 new roles
20
1 new role
27
7 new roles
Nov 3
1 new role
10
8 new roles
17
4 new roles
24
6 new roles
Dec 1
3 new roles
8
6 new roles
15
1 new role
Jan 5
8 new roles
12
16 new roles
19
8 new roles
26
6 new roles
Feb 2
3 new roles
9
11 new roles
16
7 new roles
23
16 new roles
Mar 2
28 new roles
9
15 new roles
16
24 new roles
23
14 new roles
30
13 new roles
Apr 6
21 new roles
13
14 new roles
20
21 new roles
27
24 new roles
May 4
8 new roles
11

Jobs (189)

49 AI · 287 total active
FilteredFunctionEngineering×
Show
Active onlyAI only (≥ 7)
Stage
AllData · 7Post-train · 8Serve · 9Agent · 29Eval Gate · 5Ship · 8
Function
AllEngineering · 189Product · 94Research · 4
Country
AllUnited States · 251India · 20Singapore · 2Brazil · 1Canada · 1Japan · 1South Korea · 1
Sort
AI scoreRecentTitle
TitleStageFunctionLocationFirst seenAI score
Core Engine Developer - Systems (C++)
Roblox is seeking a Principal Network Transport Engineer to join their Core Engine team. The role focuses on ensuring real-time communication and a nearly synchronous world experience for millions of users across various devices. Responsibilities include working on a powerful user-space network stack, optimizing for scale, performance, latency, and throughput in a large multithreaded distributed system, and understanding game engine mechanics and operating system level networking.
—EngineeringSan Mateo, CAJan 230
Senior QA Engineer, AVC
Senior QA Engineer for Roblox's Audio, Video, and Communication (AVC) systems, focusing on quality, performance, and reliability of real-time communication features like voice chat and video streaming. The role involves defining test plans, validating performance and latency, integrating automated tests, debugging issues, and leading release readiness testing for these large-scale systems.
—EngineeringSan Mateo, CAJan 230
Technical Developer Connections Manager
151–189 of 189← Prev1234Next →
Roblox is seeking a Technical Developer Connections Manager to support and scale its creator ecosystem. The role involves acting as a technical partner to high-impact creators, providing hands-on support, diagnosing and resolving issues, managing escalations, and collaborating with product and engineering teams. The position also requires building internal tools and automation using Python to improve efficiency and support quality. The ideal candidate has 5+ years of experience in game development, deep understanding of the Roblox platform, expertise in performance optimization, and proficiency in Lua and Python.
—
Engineering
San Mateo, CA
Jan 22
0
Senior Frontend Engineer, Developer Monetization
Senior Frontend Engineer on the Developer Monetization team at Roblox, focusing on building user-facing products for creators and users to monetize and discover virtual goods. The role involves designing and shipping personalized shopping experiences, building intelligent monetization tools, and driving frontend architecture decisions. This is a high-ownership role with significant business impact.
—EngineeringSan Mateo, CAJan 220
Senior Software Engineer - Avatar Personalization
Senior Software Engineer on the Avatar Personalization team at Roblox, focusing on building features within the Roblox game engine to enhance avatar technology and customization systems. The role involves implementing features, building APIs for developers, enhancing avatar fidelity, and working with various avatar technologies like animation, clothing, and shading. Requires experience in C++, 3D math, and character customization systems, preferably in a consumer-facing game engine.
—EngineeringSan Mateo, CAJan 210
Senior Software Engineer, Developer Monetization (C++)
Senior Software Engineer on the Developer Monetization team at Roblox. This role focuses on building and evolving the C++ layer that bridges the monetization platform to the Roblox engine and Studio, including in-game APIs, purchase flows, and real-time pricing surfaces. The team is working on next-generation economy systems that understand player interactions in real-time to optimize the economy and support the community, with a focus on perception-aware commerce on mobile devices. The role involves leading projects, optimizing for mobile performance, and partnering with product, design, data science, and ML engineers.
—EngineeringSan Mateo, CAJan 210
[SkillBridge] Information Security Fellowship
This fellowship program is designed for transitioning military service members to gain hands-on experience in a civilian Security Operations Center (SOC). The goal is to train fellows to become qualified Tier 2 SOC Analysts or Information Security Engineers, focusing on incident investigation, threat hunting, and improving the organization's security posture. The role involves supporting security incidents, conducting investigations, collaborating with various teams, producing security response procedures, and threat hunting for anomalous activity.
—EngineeringSan Mateo, CAJan 160
Senior Software Engineer, Avatar Animation
Senior Software Engineer on the Avatar Animation team at Roblox, focusing on building and improving animation systems, tools, and pipelines within the Roblox game engine to create groundbreaking 3D immersive experiences. Requires strong C++ proficiency and experience with animation systems for games.
—EngineeringSan Mateo, CAJan 160
Senior Software Engineer, Game Solutions
Senior Software Engineer on the Game Solutions team at Roblox, focusing on building tools and platform for game developers. The role involves advising external studios, prototyping new game modes, and influencing the engine roadmap. Requires 3+ years of game development experience, with a strong plus for Roblox/Luau and prior experience on the platform. Experience with performance optimization in multiplayer networked games is key.
—EngineeringSan Mateo, CAJan 140
Principal Engineer - Creator Services
Principal Software Engineer on the Creator Services team at Roblox, focusing on building and leading teams that develop critical platform services for game developers. This role involves working on distributed systems, APIs, cross-server communication, player traversal, and cloud services to empower creators and ensure massive-scale operations.
—EngineeringSan Mateo, CAJan 130
Senior Risk Data Analyst
Senior Risk Data Analyst role focused on payment fraud prevention and risk analysis within a high-volume transactional environment. Responsibilities include monitoring transactions, developing detection strategies, collaborating with cross-functional teams (engineering, product, data science), conducting deep-dive investigations, and analyzing data to identify fraud patterns. Requires proficiency in SQL and Python for data analysis and visualization, and experience with various payment risks.
—EngineeringSan Mateo, CAJan 120
Senior Mobile Systems Engineer, Audio Team (Android & C++)
Senior Mobile Systems Engineer on the Audio Team at Roblox, focusing on Android and C++. The role involves developing and enhancing audio simulation platforms, optimizing performance across devices, and collaborating with teams to deliver new features for a large-scale consumer product.
—EngineeringSan Mateo, CAJan 120
Software Engineering Manager, Engine UI
Principal Software Engineer for Engine UI at Roblox, focusing on developing and maintaining C++ engine code for foundational UI features, authoring API proposals for Luau, innovating on text rendering and layout pipelines, and enhancing dynamic UI adaptation across devices. The role requires a performance-oriented mindset and experience in UI framework development.
—EngineeringSan Mateo, CADec '250
Senior Software Engineer, Frontend
Senior Frontend Engineer at Roblox, focusing on building and architecting the frontend platform for consumer-facing applications. This role involves defining technical direction, ensuring scalability and reliability, and working with modern frameworks and custom Luau-based tech to create a seamless user experience across multiple platforms.
—EngineeringSan Mateo, CADec '250
Principal Software Engineer - Game Engine Systems
Principal Software Engineer focused on game engine networking and asset loading for a large-scale multiplayer platform, ensuring real-time communication and a smooth player experience. Requires deep systems-level C++ programming and optimization skills for latency and throughput.
—EngineeringSan Mateo, CADec '250
Principal Core Systems Software Engineer - Game Engine (C++)
Principal Software Engineer on the Engine Networking Team at Roblox, focusing on real-time communication and game state synchronization for millions of users across various devices. Requires deep C++ systems programming and expertise in game engine networking, asset loading, and rendering.
—EngineeringSan Mateo, CADec '250
Senior Software Engineer - Infrastructure
Senior Software Engineer for the Reliability team at Roblox, focusing on building and maintaining high-availability, scalable infrastructure, frameworks, and automated tooling for performance benchmarking, chaos engineering, and self-healing systems. The role involves architecting software, engineering scalable frameworks, building automation, and developing tooling to identify and understand infrastructure issues. Experience with LLM-based agents or RAG systems in production is a plus.
—EngineeringSan Mateo, CADec '250
Senior Software Engineer - Matchmaking
Senior Software Engineer on the Matchmaking team at Roblox, responsible for building and owning mission-critical services that select the best game server for millions of concurrent players across global data centers. The role involves improving the matchmaking algorithm and scaling the system to support 1 billion monthly active users.
—EngineeringSan Mateo, CADec '250
Senior Rendering Engineer Manager
Roblox is seeking a Senior Rendering Engineer Manager to lead a team focused on building cutting-edge rendering technology for their 3D immersive platform. The role involves technical leadership, architectural guidance, team mentorship, and attracting talent, with a focus on visual quality, scalability, and performance across a wide range of devices.
—EngineeringSan Mateo, CADec '250
Senior/Principal Software Engineer - Data Access
Senior/Principal Software Engineer for Data Access at Roblox, focusing on architecting and building the next-generation managed OLTP data access layer for extreme scale, global availability, and security. The role involves designing core infrastructure for high query throughput and low-latency data access, with a strong emphasis on distributed systems, scalability, reliability, and technical leadership.
—EngineeringSan Mateo, CADec '250
Senior Software Engineer, Core Services
Roblox is seeking a Senior Software Engineer to join their Core Services team. This role will focus on building, maintaining, and scaling core infrastructure, API stack, and microservices that power the Roblox platform. The engineer will design backend features, develop new microservices, and establish core infrastructure accessible to all Roblox teams, ensuring high code quality and architectural standards. The position involves working with high RPS services, re-architecting systems for growth, and collaborating with various teams to make a significant impact.
—EngineeringSan Mateo, CANov '250
System Administrator - ServiceNow
System Administrator focused on ServiceNow for Infrastructure Asset Management, responsible for designing and executing integration roadmaps, ensuring security, and compliance with SOX and audits. Involves daily administration, platform upgrades, and leading cross-functional workstreams with Finance and Engineering.
—EngineeringSan Mateo, CANov '250
Engineering Manager - Networking Infrastructure
Roblox is seeking an Engineering Manager for their Networking Infrastructure team, specifically focusing on the Gateway Team. This role involves leading a team to deliver and improve traffic management infrastructure, including consolidating the ingress stack and platformizing the gateway. The manager will own the reliability of Tier-0 systems and mentor engineers. The ideal candidate has experience managing teams responsible for high-scale distributed systems or networking platforms, with a strong technical background in Layer 7 networking, HTTP/HTTPS, Reverse Proxies, and API Gateway patterns.
—EngineeringSan Mateo, CANov '250
Senior QA Engineer, Game Engine
Senior QA Engineer for Game Engine at Roblox, focusing on the quality of core systems for 3D interactive experiences across multiple platforms. Responsibilities include defining validation strategies, architecting automation, and ensuring system stability, with collaboration with engineering and leadership of global QA teams.
—EngineeringSan Mateo, CANov '250
Senior Software Engineer - Game Engine Network (C++)
Senior Software Engineer for Roblox's Game Engine Networking team, focusing on real-time communication and low-latency networking for a massive multiplayer online game platform. Requires deep C++ and network stack expertise.
—EngineeringSan Mateo, CANov '250
Senior Frontend Software Engineer, Ads Experience
Senior Frontend Software Engineer role at Roblox focused on building a new advertising experience for advertisers and publishers. The role involves designing, building, and shipping features using React and Typescript, driving UX improvements, and architecting universal solutions across platforms. Requires 5+ years of experience in web technologies and consumer-facing features.
—EngineeringSan Mateo, CANov '250
Senior QA Engineer, Interactivity
Senior QA Engineer for Interactivity at Roblox, focusing on quality leadership for core interaction systems in 3D immersive experiences. Responsibilities include defining validation strategy, architecting automation, ensuring system stability across platforms, influencing product design, and leading QA teams. Requires 5+ years of QA experience in game engines or real-time interaction systems, with expertise in automation architecture and scripting languages like Lua/Python. Experience with CI/CD pipelines and cross-functional collaboration is essential.
—EngineeringSan Mateo, CANov '250
Senior Software Engineer - Engine Infrastructure
Senior Software Engineer on the Systems team at Roblox, focusing on the core game engine infrastructure. This role involves developing C++ code for critical sub-systems like data syncing, streaming, and resource management, impacting all Roblox applications from mobile to cloud servers. Requires 4+ years of C++ experience and a strong understanding of system-level programming.
—EngineeringSan Mateo, CANov '250
Engineering Manager - Internal Talent Products
Engineering Manager to lead the Talent Acquisition & Compensation (TACO) team within the Roblox Operating System (ROS) organization. This role focuses on product innovation to streamline recruiting processes and build compensation tools, impacting talent attraction, retention, and motivation at Roblox.
—EngineeringSan Mateo, CANov '250
Senior Software Engineer, App Performance
Senior Software Engineer on the Consumer App Foundation team at Roblox, focusing on improving the performance, stability, and resource efficiency of Roblox client applications across multiple platforms. This role involves defining and implementing performance improvement plans, investigating bottlenecks, and enhancing performance telemetry.
—EngineeringSan Mateo, CANov '250
Principal Software Engineer, Ads Platform
Principal Software Engineer for Roblox's Ads Platform, focusing on building and scaling next-generation ad infrastructure. The role involves setting technical direction, driving performance improvements, and collaborating with ML, backend, and analytics teams to shape the future of ads personalization, ranking, and measurement for billions of ads served to millions of daily users.
—EngineeringSan Mateo, CANov '250
Senior Software Engineer, Game Engine Systems
Senior Software Engineer on the Engine DataModel team at Roblox, focusing on foundational components of the Roblox platform, including the DataModel (scenegraph analogy), C++ reflection bindings, and Luau API surface. The role involves developing high-performance engine code, building core systems and data structures, and taking ownership of projects.
—EngineeringSan Mateo, CAOct '250
Principal Software Engineer - Creator Collaboration
Principal Software Engineer to lead architecture, design, and development of collaboration features for Roblox Studio, a cloud-based IDE for game developers. Focus on large-scale systems, C++, backend, and mentoring.
—EngineeringSan Mateo, CAOct '250
Senior Software Engineer, Engine Systems
Senior Software Engineer on the Engine DataModel team at Roblox, focusing on foundational components of the Roblox platform, including the DataModel structure, C++ reflection bindings, and Luau API surface. The role involves developing high-performance engine code, building core systems and data structures, and taking ownership of projects throughout their lifecycle.
—EngineeringSan Mateo, CAOct '250
Senior Software Engineer, Client Systems (C++)
Senior Software Engineer on the Consumer Frontend team at Roblox, focusing on C++ client-side development for building and improving the platform's 3D immersive experiences, animation tech, tools, and pipelines for developers and players.
—EngineeringSan Mateo, CAOct '250
Principal Enterprise Security Engineer
This role is for a Principal Enterprise Security Engineer at Roblox. The primary focus is on advancing the company's enterprise security strategy by shaping and evolving security architecture, leading the design and deployment of security solutions, and ensuring secure operations. The role involves defining security standards, leading initiatives in core security domains (including Agentic AI Governance), collaborating with IT and engineering teams, and mentoring other engineers. Experience with modern enterprise infrastructure, SaaS ecosystems, and security frameworks like SOC 2 and ISO 27001 is required. The role also involves experience with low-code and no-code orchestration platforms.
—EngineeringSan Mateo, CASep '250
Senior Rendering Engineer Manager
Roblox is seeking a Senior Rendering Engineer Manager to lead a team building cutting-edge rendering technology for their 3D immersive platform. The role involves technical leadership, architectural guidance, and managing a team of engineers to deliver advanced graphical features and performance-critical systems that scale across a vast array of devices and user-generated content.
—EngineeringSan Mateo, CAAug '250
People Data Scientist
This role is for a Data Scientist on the People Science & Analytics team at Roblox. The primary focus is on applying data science, applied statistics, and analytics engineering to internal HR operations, including developing and managing the HR data warehouse, analytical tools, and reports. The role involves serving as an analytics consultant, conducting end-to-end analyses, and building data products and automated workflows. While the role uses data and analytics, it is not focused on building or shipping AI/ML models as its core craft.
—EngineeringSan Mateo, CAAug '250
Principal Software Engineer - Roblox Database
Principal Software Engineer role focused on building and operating a next-generation, multi-tenant database platform at Roblox. Responsibilities include designing and implementing engine features (indexing, storage, replication, sharding), evolving the control plane for elastic scaling and autonomous healing, optimizing critical code paths, establishing engineering best practices, and automating platform operations. Requires deep experience with large-scale distributed databases, database internals, and C/C++, GO, or Rust.
—EngineeringSan Mateo, CAJul '250