Media · Media conglomerate
Currently tracking 30 active AI roles, up 136% versus the prior 4 weeks. Primary focus: Agent · Engineering. Salary range $112k–$277k (avg $189k).
| Title | Stage | AI score |
|---|---|---|
| Junior Effects Technical Director (Project Hire) - ILM San Francisco Junior FX TD role focused on entry-level shot work involving simulation, rendering, and compositing using existing setups. Requires experience with Houdini and collaboration with a team. | — | 0 |
| Principal Electrical Engineer This role is for a Principal Electrical Engineer responsible for managing, supporting, guiding, and executing electrical engineering projects for the Disneyland Resort. The role involves developing design and construction documents, managing external consultants, coordinating with architects and other engineering disciplines, and ensuring compliance with codes and standards. It requires extensive experience in electrical engineering, design, calculations, and construction support, with a strong understanding of electrical codes and safety practices. A BS in Engineering and a Professional Engineer (PE) license in Electrical Engineering are required. | — | 0 |
| Motion Capture Technical Director (StageCraft) - London |
| — |
| 0 |
| Lead Modeler - Feature Animation - ILM London Lead Modeler for Feature Animation at Industrial Light & Magic (ILM) in London. Responsible for leading artists, managing asset creation, and ensuring quality for photoreal and stylized assets. Requires significant experience in feature animation, Maya, Zbrush, and understanding of the animation pipeline. | — | 0 |
| Controls Support Engineer (2-year contract) Controls Support Engineer role focused on investigating and resolving incidents in attraction control systems, providing engineering support for projects, performing hands-on work with industrial automation and field devices, conducting safety tests, and maintaining engineering documentation. Requires a Bachelor's degree in an engineering or science discipline and at least 3 years of post-qualification experience, including 1 year in industrial automation or control systems. | — | 0 |
| Creature Supervisor Supervises teams for creature pipeline setup, implementation, and supervision of creature technical director artists, including rigging, simulations, destruction, and crowds. Responsible for triage and troubleshooting of assets/setups, suggesting technical advancements, and partnering with production for bids and schedules. Leads the creature technical director team, provides feedback, and mentors junior TDs. | — | 0 |
| Sr Data Engineer Seeking a Senior Software Engineer to join the Product Performance Team within the Data Organization at Disney Entertainment and ESPN. This role focuses on designing, building, and testing core algorithms and data models for reliable data solutions that measure product performance (browse, playback attribution, search) for Disney+. Responsibilities include developing batch and stream processing data solutions using Scala and Python with frameworks like Spark, establishing data quality and governance standards, evolving data models, and collaborating with cross-functional teams. | — | 0 |
| Junior Crowd Technical Director (Project Hire) - ILM San Francisco This role supports the creative and technical development of crowd simulations for film productions, using tools like Houdini to populate large-scale environments and troubleshoot pipeline issues. It involves choreographing crowd motion, managing animation cycles, and ensuring visual diversity within crowds. | — | 0 |
| Creature Technical Director (Project Hire) - ILM San Francisco This role focuses on rigging and simulating characters, vehicles, and creatures using Maya for visual effects. Responsibilities include providing rigging, running simulations (cloth, hair, rigid body, crowd, muscle), troubleshooting pipeline issues, and scripting tools. Experience with Maya, simulation shotwork, and anatomy is required, with bonus points for Houdini, C++, Python, and Linux. | — | 0 |
| Staff Civil Engineer - Projects Staff Civil Engineer at Disney's Disneyland Resort, responsible for the design, development, and sustainment of civil engineering aspects of projects including underground utilities, drainage, grading, and foundational systems. Requires 10+ years of experience, P.E. license in California, and proficiency in AutoCAD/Civil 3D. | — | 0 |
| Generalist Artist Supervisor Supervises a team of Generalist Artists responsible for creating photo-real environments and landscapes for VFX films, ensuring alignment with show designs and visual style. This role involves partnering with other supervisors, reviewing artist work, participating in recruitment, mentoring staff, and developing solutions and techniques to meet artistic and technical direction. Requires strong CG skills in modeling, texturing, shading, lighting, look development, and compositing, with fluency in software like Houdini, Maya, and Photoshop. | — | 0 |
| Effects Technical Director (Project Hire) - ILM San Francisco This role is for an Effects Technical Director responsible for creating FX animation, procedural and dynamic simulations, particle and fluid systems for feature film visual effects. The role involves lighting, rendering, compositing, pipeline scripting, writing plug-ins, debugging simulations, and setting up shaders. Proficiency in software like Houdini, Maya, or 3DS Max, along with scripting in Python and C++, is required. | — | 0 |
| Look Development Technical Director - ILM London Responsible for producing high-quality lookdev and shading for CG assets, designing and creating the look of computer generated objects and scenes, and creating efficient shader setups. | — | 0 |
| Site Reliability Engineer Site Reliability Engineer role focused on Edge Security for Disney Experiences, involving Akamai products (KONA Site Defender, WAF, Bot Manager Premier), system administration, collaboration with development teams, and ensuring application security and stability for various Disney brands and products. | — | 0 |
| Specialist, Document Control (2-year contract) The Specialist, Document Control role is responsible for managing and organizing project documents, migrating hard copies to electronic formats, and creating workflows for document management. This is a 2-year contract position requiring experience in document control and proficiency with MS Office. | — | 0 |
| Sr Principal Site Reliability Engineer Sr Principal Site Reliability Engineer for Disney's Media Engineering team, focusing on ensuring 99.999% incident-free uptime for content distribution platforms. Responsibilities include driving platform stability, developing instrumentation and alerting, managing redundancy and resiliency, leading incident response, partnering with various teams, and driving automation for releases and efficiency. Requires extensive engineering leadership experience, knowledge of large-scale distributed platforms, and experience with media streaming technologies. | — | 0 |
| Sr Content Security Engineer This role focuses on application and infrastructure security for content protection within The Walt Disney Studios. It involves leading security reviews, conducting assessments, investigating incidents, integrating secure-by-design principles, and developing automation for security checks. The role requires a strong background in cybersecurity, application/cloud security, and the ability to partner with engineering and production teams to protect creative content. Experience in media & entertainment security use cases is also mentioned. | — | 0 |
| Senior Software Engineer Senior Software Engineer to develop and maintain a cross-platform JavaScript player for Disney Streaming services (Disney+, Hulu, ESPN+), optimizing performance and collaborating with other teams. Requires strong JavaScript, web technologies, and streaming experience. | — | 0 |
| Generalist Artist - Digital Matte Painting for Feature Animation - ILM Vancouver Create digital matte paintings and set extensions for feature animation projects, blending 2D, 3D, and photographic elements to support storytelling and visual style. Requires proficiency in Photoshop, Nuke, and 3D software, with a strong understanding of composition, color, and light. | — | 0 |
| Crowd Technical Director - ILM Vancouver This role focuses on creating crowd simulations for CG scenes using Houdini and proprietary software, managing motions, developing workflows, and ensuring visual diversity within crowds for VFX and animated feature films. It requires strong Houdini skills, problem-solving abilities, understanding of cinematic principles, and experience with motion capture. | — | 0 |
| CAD Administrator (2-year Contract) This role involves assisting in the creation of design concepts and construction drawing packages using CAD software and 3D modeling tools, coordinating between architectural and engineering drawings, and conducting site inspections for construction projects. | — | 0 |
| Pipeline TD Manager Manager for a Pipeline TD team at Industrial Light & Magic (ILM) in Sydney, Australia. Responsibilities include team performance, career development, workflow optimization, and collaboration with various stakeholders to ensure efficient visual effects production for film, commercials, and television. | — | 0 |
| Senior Systems Storage Engineer - Expression of Interest This role is for a Senior Systems Storage Engineer at ILM Sydney, focusing on the planning, implementation, and maintenance of enterprise storage systems and other core IT infrastructure. The engineer will act as a technical lead on storage projects, provide level 3 support, drive operational efficiencies, and mentor junior engineers. The role requires deep expertise in enterprise NAS/SAN systems, Linux administration, and configuration management, with a strong understanding of IT security and DevOps practices. It is not an AI-focused role but supports a visual effects company that uses technology extensively. | — | 0 |
| Senior Technical Program Manager Senior Technical Program Manager to lead planning and execution of programs for cost management engineering teams, focusing on tools for cloud spend visibility, accountability, and efficiency. Requires technical literacy, familiarity with budgeting, forecasting, cost analytics, and managing initiatives involving engineering and financial operations. | — | 0 |
| IT Coordinator - Film Production - Expression of Interest IT Coordinator role focused on supporting film and episodic productions with technology infrastructure, including workstations, networks, editorial systems, and on-set support. The role requires strong troubleshooting skills and the ability to maintain systems in fast-paced environments. | — | 0 |
| Technical Assistant - ILM London This role provides technical assistance to artists and production staff in a visual effects pipeline, focusing on troubleshooting, data management, and automation of common tasks. It requires strong programming and scripting skills, with a focus on supporting the production workflow. | — | 0 |
| Support Engineer (Ride and Show Mechanical Engineering) (2-year contract) Support Engineer role focusing on mechanical engineering for amusement rides and show equipment, involving design review, analysis, troubleshooting, and documentation. Requires a Bachelor's degree in Mechanical/Mechatronic engineering and at least 3 years of experience. | — | 0 |
| Senior Software Engineer Senior Software Engineer for Disney Entertainment and ESPN Product & Technology, focusing on building and optimizing the web-based JavaScript player for streaming services like Disney+, Hulu, and ESPN+. The role involves cross-platform development, leading feature design, technical direction, and mentoring. Requires strong JavaScript, web development, and streaming technologies experience. | — | 0 |
| Texture Artist (All Levels) - ILM London Texture Artist for visual effects, focusing on creating high-quality textures and surface details for 3D characters, creatures, and environments using tools like Mari and Substance Designer. Requires strong artistic and technical skills, collaboration, and understanding of CG pipelines. | — | 0 |
| Modeler (All Levels) - ILM London This role focuses on creating 3D models for visual effects, including characters, creatures, and hard-surface assets, using tools like Maya and Zbrush. It requires collaboration with texturing and animation teams within a feature film production environment. | — | 0 |
| Motion Editor (All Levels) - ILM London Motion Editor role at ILM London focused on retargeting and editing motion-capture-based performances for film VFX or video games. Responsibilities include transferring motion, enhancing performances, adjusting interactions, adding detail animation, and blending motions. Requires experience with motion editing software and an understanding of animation principles. | — | 0 |
| Lead Motion Editor - ILM London Lead Motion Editor for Industrial Light & Magic (ILM) in London, focusing on refining and retargeting motion capture data for high-end film VFX. Responsibilities include managing the motion capture discipline, ensuring animation quality, mentoring junior team members, and leading projects. Requires extensive experience in VFX, proficiency in animation software, and a strong understanding of animation principles. | — | 0 |
| Immersive (Model and Texture) - ILM London Seeking a Digital Human Artist for ILM London to create and manage photorealistic human assets, focusing on modeling, texturing, and look-development. The role involves achieving accurate likenesses, working with scan data, exploring hybrid VFX/real-time workflows, and collaborating with other departments. Experience with photogrammetry and anatomy is important, with grooming, Mari, and real-time engines being preferred skills. | — | 0 |
| Software Engineer II - Manifest Delivery Software Engineer II responsible for building and maintaining high-scale Golang backend APIs for manifest delivery (HLS and DASH) to power video playback across Disney's streaming applications. This involves developing and deploying distributed systems on AWS using tools like Spinnaker and Kubernetes, ensuring end-to-end quality of service for video playback. | — | 0 |
| KABC Freelance Graphic Artist Seeking a Freelance Graphic Artist/Broadcast Designer for KABC in Glendale, CA. The role involves creating news and digital graphics, designing creative concepts, and ensuring visual content resonates with audiences across various platforms. Requires 2 years of broadcast television experience and expert technical skills in Adobe Creative Suite (After Effects, Premiere, Illustrator, Photoshop). | — | 0 |
| Staff Production Engineer (Lucasfilm/Industrial Light & Magic) Experienced full-stack Python developer to join a production software team building workflow-driven applications for movie, TV, and game creation. Focus on expanding video-related features within a digital asset management system, making petabytes of time-based media more accessible and reusable. Requires strong Python, web/API frameworks, and JavaScript experience. | — | 0 |
| Sr Software Engineer Senior Software Engineer role at Disney Entertainment and ESPN Product & Technology, focusing on building and advancing the technological backbone for Disney's global media business. The role involves developing high-performance, stable, and scalable software, participating in code reviews, and supporting systems in production. Key responsibilities include designing and delivering backend architectures, building data-intensive applications, and creating RESTful or gRPC services. Familiarity with AWS, CI/CD, Kubernetes, and observability tools is required. The team works on providing the best video playback experience, art, and metadata, and developing automated feedback loops for video delivery quality. | — | 0 |
| Software Engineer II - Mobile Android Software Engineer II - Mobile Android for Disney Entertainment & ESPN Technology, focusing on building and enhancing native Android and AndroidTV news applications for ABC News. The role involves developing features, collaborating with cross-functional teams, managing production issues, and writing high-quality, performant code. | — | 0 |
| Agent(e) de Sécurité F/H/NB - CDI Security agent responsible for ensuring the safety of people and property at Disneyland Paris, enforcing security procedures, and interacting with visitors. | — | 0 |
| Sr Software Engineer Senior Software Engineer role focused on building and maintaining high-availability, high-throughput backend services for media playback within Disney Entertainment and ESPN. Responsibilities include system design, architecture discussions, on-call support, and mentoring. Requires expertise in backend development, functional programming (Scala), async programming, and cloud environments. | — | 0 |
| Manager, Software Engineering Manager, Software Engineering role at Disney Experiences Technology, focusing on the Disney Cruise Line Mobile Navigator and supporting services. The role involves managing a team across mobile, web, and backend development, overseeing finances, delivery optimization, vendor relationships, and technology roadmapping. Requires strong leadership, communication, and experience in software delivery lifecycles, Java/J2EE, cloud platforms, and production support. | — | 0 |
| Associate Pipeline Technical Director Develops and maintains software tools for a CG pipeline in a feature film visual effects production environment, focusing on artist efficiency and providing front-line support. | — | 0 |
| Lead- Effects Technical Director Lead FX Technical Director at Disney's ILM Mumbai, responsible for designing and creating liquid, gaseous, and solid effects elements through simulation and procedural workflows. The role involves leading a team of FX artists, mentoring, troubleshooting, and collaborating with R&D and software engineers on new techniques and tools. Requires 8+ years of experience in simulations, team leadership, and proficiency with Houdini, with a strong artistic and technical background. | — | 0 |
| Sr. Database Engineer, Site Reliability This role is for a Sr. Database Engineer focused on Site Reliability, responsible for building, deploying, and maintaining highly available relational database systems across cloud and on-premise environments. The engineer will leverage software development and automation to design, modernize, and deliver database infrastructure, focusing on scalability, resiliency, availability, and recovery. Responsibilities include performance tuning, troubleshooting, developing automation and tooling, and providing insights through metrics, monitoring, and alerting. | — | 0 |
| Sr Technical Project Manager (m/f/d) This role is for a Sr. Technical Project Manager responsible for coordinating, planning, and managing Technology Infrastructure deliverables during the design and construction phases of new ship builds for Walt Disney Imagineering/Disney Cruise Line. The position requires managing project schedules, budgets, and external vendors, ensuring alignment with project governance and Disney's security policies. It involves technical leadership, team management, and reporting on project status. | — | 0 |
| Manager - Global Network Engineering & Telecom Operations Manager for Global Network Engineering & Telecom Operations responsible for leading the execution and delivery of critical telecom and networking services, ensuring resilient, high-availability network infrastructure supporting various systems including private 5G and IoT platforms. Focuses on operational excellence, rapid outage restoration, NetDevOps transformation, and sustaining mission-critical infrastructure. | — | 0 |
| Lead Software Engineer - Data Streaming/Integration Platforms Lead Software Engineer to build, enhance, and scale cloud-based messaging and integration platforms, design and support event-streaming solutions, and build/maintain custom microservices for platform administration, operational tooling, and integrations. Role involves technical leadership, architectural direction, mentoring, and code reviews. | — | 0 |
| Sr Software Engineer - Media Platform Alliance This role focuses on designing and building backend services for Disney's media platform, handling media processing and delivery for streaming services like Disney+, Hulu, and ESPN+. The engineer will write and review code, debug production issues, and work on systems supporting video pipelines across multiple platforms. The role requires strong backend engineering experience, proficiency with distributed systems, AWS services, and AI-assisted development tools. | — | 0 |
| Ride Standards Engineering Specialist Principal This role focuses on revising, developing, and maintaining technical standards for ride engineering within Walt Disney Imagineering. It involves collaborating with engineers, managing update schedules, facilitating document approvals, and researching technical subject matter to ensure standards align with current practices and serve the company's disciplines. | — | 0 |
| Sr Software Engineer - Live and Linear Tooling Seeking a Senior Software Engineer for the Live and Linear Tooling team to manage live and linear content across Disney+, ESPN, and Hulu. The role involves designing, building, and operating scalable systems for scheduling, rights, artwork, and metadata, ensuring accurate alignment between programming schedules, distribution rights, and metadata across platforms. Responsibilities include writing and maintaining software solutions, collaborating with cross-functional teams, and providing production support for platform stability and performance. | — | 0 |