AI Hire Signal
JobsCompaniesTrendsInsightsWeekly
JobsStrategy timeline
AI Hire Signal

Tracking AI hiring across 200+ US tech companies. Stage, salary, and stack signals on every role — refreshed weekly.

Contact

Browse

JobsCompaniesTrendsInsightsWeekly

Resources

AboutSitemapRobots

Legal

PrivacyTerms
© 2026 AI Hire Signal·Not affiliated with companies shown

Currently tracking 6 active AI roles, with 26 new openings in the last 4 weeks. Primary focus: Serve · Engineering. Salary range $157k–$235k (avg $196k).

Hiring
6 / 6
Momentum (4w)
↓-1 -4%
26 opens last 4w · 27 prior 4w
Salary range · avg $196k
$157k–$235k
USD · disclosed roles only
Tracked since
Jan 8
last role today
Hiring velocityscroll left for older weeks
1 new role
Nov 10
2 new roles
Dec 1
1 new role
8
3 new roles
Jan 5
1 new role
12
2 new roles
19
4 new roles
26
2 new roles
Feb 2
2 new roles
9
4 new roles
16
3 new roles
Mar 2
2 new roles
9
2 new roles
16
4 new roles
23
8 new roles
30
8 new roles
Apr 6
7 new roles
13
8 new roles
20
2 new roles
27
6 new roles
May 4
10 new roles
11

Jobs (63)

6 AI · 82 total active
FilteredFunctionEngineering×
Show
Active onlyAI only (≥ 7)
Stage
AllPost-train · 2Serve · 3Agent · 2Ship · 2
Function
AllEngineering · 63Product · 18Research · 1
Country
AllUnited States · 45Taiwan · 9Austria · 4United Kingdom · 4United Arab Emirates · 3Israel · 2Australia · 1China · 1
Sort
AI scoreRecentTitle
TitleStageFunctionLocationFirst seenAI score
RF Test Engineer
RF Test Engineer for Spectacles hardware, focusing on developing test solutions and plans for RF and wireless subsystems, including WiFi, Bluetooth, BLE, and cellular. Requires expertise in RF engineering principles, automation of test equipment, and Python/Labview scripting.
—EngineeringLos Angeles, CA +1Feb 20
Manager, Electrical Engineering, Devices
Manager, Electrical Engineering for Snap's Spectacles Team, focusing on AR product development and leading a team of electrical engineers. Responsibilities include people management, cross-functional collaboration, hardware design, debugging, and process development.
—EngineeringLos Angeles, CAJan 300
Electrical Engineering Manager, Level 6
Electrical Engineering Manager for Snap's Spectacles team, focusing on next-generation AR products. Responsibilities include leading a team of 5-7 engineers, cross-functional collaboration, vendor management, design reviews, and debugging hardware issues. Requires strong electrical engineering fundamentals and experience in electronic design and PCB design.
51–63 of 63← Prev12Next →
—
Engineering
Los Angeles, CA
Jan 29
0
Staff Desense Engineer
This role focuses on developing and implementing RF desense solutions for Spectacles, a hardware product. The engineer will collaborate with various teams, conduct rigorous testing, characterize desense issues, and identify system performance bottlenecks related to RF and antenna performance. The role requires strong fundamentals in RF, antenna, EMI, EMC, and coexistence engineering, along with knowledge of wireless communication standards and board-level design strategies.
—EngineeringLos Angeles, CA +1Jan 280
Electrical Signal Integrity Engineer
Electrical Signal Integrity Engineer for Spectacles (AR glasses) at Snap. Responsibilities include performing simulations for high-speed signal integrity and power system integrity, designing complex ICs, leading technical design reviews, supervising PCB layout, debugging hardware issues, and collaborating with cross-functional teams. Requires BS/BA in EE or related field with 3+ years of experience in electrical/hardware engineering.
—EngineeringLos Angeles, CA +2Jan 280
AR Engineer, Level 4
Snap is seeking an AR Engineer for their Spectacles team to advance and build user-facing software for AR glasses. The role involves creating spatial experiences through multi-modal interactive systems, designing and implementing real-time 3D interaction algorithms, and developing core systems within custom 3D engines. The engineer will also interface with native OS and platform services and architect inter-application communication for shared-space AR experiences.
—EngineeringLos Angeles, CAJan 250
Staff Software Engineer, Level 6
Staff Software Engineer to lead the Revenue+ team, focusing on direct revenue monetization strategy, technical direction, architecture, and mentoring. The role involves designing and delivering large systems, defining platform roadmaps, building tooling, and collaborating with cross-functional partners to optimize subscription and features.
—EngineeringLos Angeles, CA +1Jan 220
Optical Engineer, Waveguide Experiments (Fixed Term Contract)
The Optical Engineer will develop new experimental methods to understand AR waveguide physics, build and apply models to interpret lab experiments, design and automate optical setups, and perform experimental analysis of waveguides. This role involves root cause analysis of failures, experiments on diffractive nanostructures, and collaboration with cross-functional engineering teams.
—EngineeringAbingdon - 141 Park DriveJan 160
Electrical Engineer, Level 4
Electrical Engineer for Snap's Spectacles team, focusing on schematic design, component selection, and board design for AR glasses. Responsibilities include leading technical design reviews, supervising layout, debugging hardware issues, testing and validating designs, and collaborating with cross-functional teams. Requires strong electrical engineering fundamentals and experience in electronic design, battery-operated systems, and communication interfaces.
—EngineeringLos Angeles, CA +1Jan 80
Spectacles Student Worker - Software Engineering - Graphics
Software Engineering student worker for Spectacles team, focusing on developing AR experiences by working on the graphics and display stack of Spectacles, producing high-performance code, and collaborating with mentors and team members. Requires strong CS fundamentals, C/C++ proficiency, and knowledge of graphics APIs (Vulkan/OpenGL) and shader programming.
—EngineeringVienna, AustriaJan 80
Optical Quality Engineer
Optical Quality Engineer for Spectacles hardware team at Snap, focusing on supplier collaboration for optical component quality, DFM, FAI, Cpk, MSOP, MSA, reliability testing, and ensuring components meet ok2ship criteria. Responsibilities include developing metrology recipes, aligning inspection criteria, performing component qualifications (PPAP), addressing material issues, driving supplier improvements, and conducting supplier quality assessments.
—EngineeringTaipei City, TaiwanDec '250
Technical Program Manager, Product Design Engineering
This role is a Technical Program Manager for Product Design Engineering on the Spectacles team at Snap. The focus is on managing development schedules, design releases, part delivery, and BOM management from concept to mass production for complex consumer electronics. It involves collaborating with cross-functional teams, driving prototype development, and supporting manufacturing. The role requires experience in program management and mechanical/electrical engineering for consumer electronics.
—EngineeringTaipei City, TaiwanDec '250
Technical Operations Program Manager
This role is for a Technical Operations Program Manager at Snap, focusing on the manufacturing and production ramp of AR Spectacles. The role involves managing prototype and mass production, coordinating with cross-functional teams, ensuring quality and delivery targets, and resolving manufacturing process issues. It requires experience in consumer electronics manufacturing, supply chain logistics, and partner management.
—EngineeringTaipei City, TaiwanNov '250